Fifty Shades of Orange
A downloadable game for Windows, macOS, Linux, and Android
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Fifty is a story set in a high security prison. It’s a fever dream click-through story driven by fast-action minigames about incarcerated expanding waistlines.
The game includes WG, AE, BE, stuffing, sex, some light sub / dom, etc. The game is uncensored degeneracy, is dark, the characters are terrible people, and it is NOT wholesome at all like my other games. I hope you hate yourself for enjoying it.
Fifty Shades of Orange was created for the gain jam here: https://forum.weightgaming.com/c/gain-jam/gain-jam-8-2024/
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Click download now to get access to the following files:
Fifty Shades of Orange - PC 143 MB
Fifty Shades of Orange - Android 130 MB
Fifty Shades of Orange - Mac 115 MB
Development log
- Released!52 days ago
Comments
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This game is so well made and filled with random moments of humor in the mix of the sexyness. love it
Thank you! I'm glad you liked it. I had a ton of fun making it. :D
I like the game so far but certain mini games are rather difficult, especially on Mobile. The arm wrestling one is straight up stressful because no matter how fast I tap my phone screen I lose. I'll have to see if it's different on PC but it's very difficult.
You're not able to win the arm wrestling one - you lose no matter what. :)
Ah, well that would explain it lol
how do you get the secret ending ?
You have to complete the game without losing a minigame. It's a bit hard for some people, so make sure you use the save feature a lot!
The game was fun. Only complaint are the cooking and harder minigames. I haven't won a single time after four days and still couldn't get the secret ending.
Thanks for the feedback, the secret ending is hard to get. You should make sure you use the save feature before each game and just reload if you lose! Good luck! :)
(SPOILERS FOR THE GAME)
made an account to write this, honestly one of the golden WG games for free out there, after getting both endings i can say that while yes it is hard its very much possible and i got the secret ending after only 3 hours, the only minigame i actually found challenging was the 'harder' minigame and all i could say to make it easyer without removing all the challenge is mabey add an extra second to the timer at the start of the minigame,
the story was also really well done for a game jam game however i would polish a few ends like how the warden knows your a guy as well as adding dialog for when orange isnt in the prison and we could mabey see what tina get up too while we are gone
ellie if you do see this just know that ill be playing all games u release for now on as i had a blast with this, neon dreams and both cowgirl casino games,
and if ur not ellie dont worry i hope my review had some odd insite to the game that you ether agreed or disagreed with
Thank you! I am Ellie, thanks for the insights and feedback. I'm happy you enjoyed it!!
I don't know if it's a difference in hardware but, after 2 hours of reloading the last kitchen minigame, I'm just accepting that the secret ending isn't for me. It's a shame because, aside from that, the game's fantastic.
This is the third post about the minigames being too difficult. Is the cooking minigame just too hard to keep up or too long or both? Three is a trend, so perhaps I should patch it.
Have you actually tried playing the mini games yourself or did you just assume it worked?
Of course, I playtested the heck out of them before the Patron testing. They were playtested by Patrons and I had no complaints about difficulty. I added voice callouts in the game based on the feedback I received before release to help people who can't read well.
I think i might know a few reasons as to why people are finding the minigames so difficult:
1. RenPy isn't the best when it comes to counting down seconds. I've noticed a slight delay between ingredients (but the timer keeps ticking).
2. The voice actress isn't saying the ingredients instantly. There is a slight delay for certain ingredients before she says the first letter (crucial moments).
3. Milk, flour, and sugar all look deviously similar when making split second decisions. And in the latter half of the game, a single mistake is a instant game over.
This is productive feedback, thanks.
My reaction times just aren't as fast as they'd need to be to clear it.
I hope you will eventually adjust difficulty of cooking minigame in later part of story, i know about save/load option but that does not change frustration that i need to repeat minigame multiple times, just to pass it. It does not help at all that you need to do minigames perfectly, if you want to achieve secret ending. Some people don't make saves every second, so they may just give up and try to bruteforce cooking minigame.
What i liked is art (as always in your games) and story.
Your mini-games in the latter half of the game are by far the most infuriating and unfair bullshit I have had to endure for a game. The voice lines get on your nerves and the fact you cannot easily skip to an earlier save is just awful design.
Hopefully the secret ending is fixed with the audio in the secret ending
The secret ending is there and fixed and fully patched in with all images!
...But it has no voice acting, sorry. It won't get any, just like how the game won't get any music. Sorry!
dang ok
I just wanted to say I had an absolute blast with this game, it gave me the same feeling I got when I played Neon Dreams. The story was fun, the characters were so amusing, and I did not expect that conclusion. I will say "A" is my favorite and a little saddened that nothing more come out of it. But overall it was a really fun game, I can't wait for your next project.
Thank you! I'm so glad you enjoyed it!!
Hey ellie, something weird happened with NEON DREAMS.
I downloaded it unzipped the file like i have done with all of your other games and it still won't open. The worst part is that i subscribed on patreon for the patreon version and I can't even use it.
What's happening when you try to open it? Can you see any contents inside the zip? You should be able to extract the zip, then run the .exe. Don't run it from inside the zip! :)
Is the game fully done or is it only partially done like last year's neon dreams? I'm really down to try it out but I'd rather wait for it to be 100% complete
ND is totally an exception, I have decided I hate having unfinished shit so this will be finished in the next week or two. There is a big bug at the end, so if you want to try it in full-complete state, you should wait like a week or two, just watch the page or sub on Patreon, I'll post an update when it's done done officially done for good done!
Alright nice. I'll be sure to check back on it later. Hopefully it's worth the extra wait
I'm uploading a version that I think will be fully done for Patrons now, once they've tested for a couple of weeks I'll make it public!
any update on the patreon version? Can we expect it to be released soon or is it still in a couple weeks?
The update is available for Patrons and went well. I said a couple of weeks, so I guess I'll do this weekend. Ping me again if I forget please! :D
Hey it's past the weekend, just wondering how the patron version is doing? No rush of course
Oh it's done, just been busy. I should post that. Lol. Hold on!
Ok, check it out, it's released!! Thanks for the reminder. <3
bug report
Made it through the game without losing any of the mini-games and got an error message near the end of the game. Game is amazing very suprised to see voice acting for a game jam entry.
Clicking ignore seems to work and it continues with the ending
Thank you! I have fixed this and will have a patch soon. This was also happening if Patrons loaded saves from a test build.
Having played through this... the minigames were neat, the models and progresion was nice... and I really didn't care for the story. I was already a bit tired of it before we got to the end... and then we got to the end. Without saying much? While I do agree that A is best girl I can't say I was too satisfied with that either.
Perhaps it's just that this such a depature from your other stuff on itch. That all has a mostly wholesome tone to it. Even with Dairy Tale and Neon dreams where things get serious... it's still quite wholesome in a lot of ways.
I guess in the end this wasn't my cup of tea. Not really sure why I'm complaining. It wasn't bad, and I don't feel like I wasted my time. I just feel the need to say something.
I guess I can say? For 2 weeks worth of work this is amazing. I could hardly believe how much content was here. I was expecting it to be maybe half as long as it turned out to be. So A+ on that.
Thanks for the feedback. I did post on the Weight Gaming forums that this one is NOT wholesome at all and is very vulgar, and it's clear in the warning right when you open the game. Do you think I should make the description more clear and maybe add some warnings there too?
That said... some people are put off by it, some people actually like it more and have asked if I'll go darker. Different tastes for different folks. You're certainly entitled to your preference, and I appreciate you being honest about the game. The theme was expecting the unexpected, and something from me that's dark about terrible people amplifies the theme which is why I chose to go with this concept.
In the future, regardless of what people have messaged me about content, this is as bad as I can go and be comfortable, unless it's a non-canon ending like some of the ones in Dairy Tale. I had fun going off the rails with terrible characters, but will be returning to wholesome, mostly monogamous (or harem-ish) plots for the foreseeable future.
Well that's great for me. As to the disclaimer... hmm... I've mostly taken to ignoring them, especially the ones at the start of game that seem familiar because so many have "this is a porn game. If you didn't know it was a porn game please leave" or sometimes a more specific fetish that the game is centered around.
Which is annoying now I'm thinking about it. Disclaimers are useful and "tags" are useful. I shouldn't be skipping them... but so many are the exact same. I think perhaps putting them in a clear list on the store page is the best way to go about it? Obviously you can't tag everything, but the page for FSoO is basically "I did a game jam game for weighgaming" and that's it. I had no idea at all what to expect. One of the reasons I was surprised how long it was actually. The very short description.
So yeah... maybe some obvious "vibe check" style thing on the main page? Or perhaps a splashscreen with the main themes/fetishes on startup? Not a text box down the bottom that's likely to get clicked through. Could even use Renpy to force it to stay on screen for some number of seconds? (Not certain you can do that).
it seems the arm wrestling minigame is impossible to win
Edit: turns out im dumb, April will beat you regardless but if you try hard enough, it is counted as win
You're supposed to "lose" no matter what. April's a beast.
You just soft-lose. If you don't try hard enough, she'll make fun of you.
is the arm wrestling minigame even winnable? no matter how fast I click I can't win
You're supposed to "lose" no matter what. April's a beast.
You just soft-lose. If you don't try hard enough, she'll make fun of you.
haha phil is my favorite character
I identify as Phil
there's no amber 6 file and the sfx from tina burping at the end
Ty for the bug report!